![]() ![]() It's like leveling up, and you're given three options each time. The next noticeable difference in Roguebook is that you earn abilities for having more cards in your deck. "It's a low-hanging fruit as far as combos are concerned," Garfield says, "but getting my frog on is always fun." It sounds kind of like the degenerate decks that were possible in the early days of Magic: The Gathering, and may well be nerfed before release. It's a little like going for a poison deck or something like that." There are also synergies with cards that give additional bonuses if you have allies in play, or let you add more frogs, up their damage, and slow the rate they're removed. "They're a follower that you can have stacked, so you can have 12 frogs for example, then they'll do 12 damage and their number will be reduced by one. "The turtle hero can generate frogs," he explains. Each level grants access to new relics, gems and encounters, but also spawns tougher enemies.Garfield says he's partial to having the turtle hero, Aurora, in his team.
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